I - Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
II - You may have target opponent draw three cards. If you do, draw three cards.
III - Exile this Saga, then return it to the battlefield transformed under your control.
Flying
Whenever you cast your second spell each turn, airbend up to one other target nonland permanent.
