Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Cyclops Superconductor enters the battlefield, you get {e}{e}{e} (three energy counters).
When Cyclops Superconductor dies, you may pay {e}{e}{e}. When you do, Cyclops Superconductor deals damage equal to its power to any target.